Game Dev & Jam

Thoughts on graphics programming for the 360, but more importantly - fruit preserve.

Brown bear, is Red Fox - I have documents, da?

In the past, Rare has had a reputation for being secretive - about our games, what goes on in the studios, and even so far as to limit the interaction between different game teams to prevent any leaks of ideas and information.

 

This video from Inside Xbox doesn’t do much to dispel that furtive feeling, but it does shed some light on the game that I’ve been working on for the past year.

 

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